Unity HDRP – Render Object On Top Of Everything
When we decided to use Unity HDRP for our game The Strange Story Of Brian Fisher: Chapter 2, we needed to make a lot of changes and take different approaches for some things that we made in Chapter 1 (in the first chapter we are...
January 5, 2021
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Creating Our First Teaser
We finally created our first trailer. We were thinking a lot about how our scene should look at our first trailer, what we should show, what message we should transfer to the audience. So, we decided to go with a mystery trailer since our game...